I was an Audio Development Tester for four months on this project between February and May 2018.
During that time, I tested all audio aspects of the game including ambiences, music, vehicles, physics, etc. I entered JIRAs for the bugs I encountered with potential solutions on how to fix them.
It was a great introduction to the video game industry for me, but I left after only four months because I had an opportunity to become a Junior Sound Designer at Eidos-Montréal in May 2018.